Minecraft movie adaptation is having problems
According to TheWrap, director Rob McElhenny (‘It’s Always Sunny in Philadelphia’) left his post. In this regard, Warner Bros. hired Aaron and Adam Nee to write a new version of the script. Given such a development, an earlier announcement.
The musical accompaniment of Minecraft is made in the “ambient” genre – it is a set of musical motifs that are replaced by the game dynamically, in accordance with the events that take place: the music can mark the sunrise, the coming of night or tell the player that there are enemies nearby. Initially, Rosenfeld wrote just three simple melodies under the names calm1, calm2 and calm3 – they comprised all the musical accompaniment of the earlier versions of the game.
The minimalism of the soundtrack was originally due to the primitiveness of the sound engine in the game – at first the game could play only two-second recordings of sounds and could not play two different recordings at the same time; Rosenfeld’s desire to write different musical accompaniment, for example, for the surface of the earth and for caves rested on the inability of the game at this stage of development to distinguish whether the character is in a cave or in the open air.
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